Is 1.3 really different? The last update killed all my setu work... There is also a 0.9 McLaren update.
one of the best mods ive probably played in a sim.. well up there with reizas versions and al little better lol. Awesome sounds and visuals , ISI should buy this one off you, obviously not as a fezza vo only thing I get an kate winslet in the smoke ?!!? BUG COOL IMAGES
You need to make a donation for the Macca... lol at the "Kate Winslet" description of the bug. Looks just like her too...
Still the most enjoyable car to drive I ever had in this game. It's the first one where I actually find myself catching slides and spins, or sometimes steering a bit with the engine. Jeremy Clarkson always argues that we love cars when they make us look good, and this one makes the most average driver like me look good the way it goes round bends a little sideways... McLaren is ace too, now matched in speed. Just a bit of Z-Fighting on the air intake to sort out before... but I'm sure the team knows that.
Great work, thankd for the update! BTW if you can, please edit the thread title to show you provided 1.2, It may interest other persons, myself I nearly missed it!
Or submit it to the TPM section and make everyone's life a little easier (not to mention benefitting rFactor 2 itself)
Yes, it's actually the track letting the picture down a little. Spinelli, just already send them an email: "Hey, we'd love to unite all high quality mods like yours on the TPM section at ISI Website. If you like I will upload your mod for you, full credits given, so that people have an even easier time finding updates and stuff." I mean seriously, poking everyone in the eye demanding they act like you want them to is not working. Please don't become the nagging nanny in every mod thread...
Especially the last shot, a bit later in the day would have helped as a shot from Ponzan etc would make the track more realistic as well
LOL! That weird shadow transparent objects lighting within smoke/dust/rain issue has been highly prevalent in any car in the past few builds. It is most noticeable with lots of dust, smoke, or rain. It's the worse in the rain since it's a much more constant stream so you constantly see it. It's even more noticeable/distracting when playing in 3D as I also think it's rendered at the wrong depth (rF2 is amazing in 3D and generally doesn't have issues with objects and their rendered depth). I remember this issue driving me insane while playing with the karts in the rain at Quebec maybe 2 or 3 builds ago. I didn't want to report the issue as I figured it was pretty obvious and was going to get quickly fixed within a couple builds.