You need to put in the vehicleName file, sections named exactly what rF2 send to the plugin in the mVehicleName field. Don't know if it is a field of the VEH or a concat of several fields.
Would it be possible for your plugin to perhaps output what it gets from the API to a log file by request ? Then users (we) with less knowledge about that stuff could easier 'sort' them into needed class files ? Then you just run a full test field of cars and copy/paste/edit what you need. Just a thought...
You need to quit the game each time you change a TV plugin file. The plugin data are not reloaded when the game have launch the plugin once.
Perhaps a better way is that the guys that improve these kind of files, join these files here when complete and Gerald will include them as standard on a future release. Same for the UI developped, join them on the forum, the plugin is free, a thanks from users could be to give back their improvements addition here too
Absolutely, but we need to start somewhere, and if those currently trying to make 'styles' get stuck because they lack some info...
Yes, but I think all is in the Wiki in the first post, and we are here to help if needed. On my side I passed 20 hours to be able to make all the widgets for the gt-series UI starting from the Wiki and Blancpain Video to extract images. So I think all is in the Wiki.
When you encourter Remote Console crash what is your test case ? If the remote console run on the same PC thant rF2 client ? If yes how did you force rF2 to still "run" when another application have the focus ? Any other info that will help me to reproduce crash and then fix them ? Thanks
Is there any chance we could get a hotkey that reloads all the config files? This would make it easier to test out changes. The new driver lookup is working perfect. Thanks so much for this. You've done a great job with this tool. Very impressed. I am still trying to get everything configured the way we want it. When I have that all set I will focus on getting some more detailed bug reports for the remote tool.
I run rFactor in Windowed mode. it runs on if it loses the focus. PC is the same. It gives out an error in german. it's like value x isn't okay for this thing. Hope i can help you with that. And i'm still struggling with the plugin I completely reinstalled the plugin but it still has the same configuration as i had it before the reinstall even though nothing of the old install istall is left. I'm not the best in such things... so for me it's pretty difficult to sort out those problems... Cheers Rcio
Hahahaha.. The more I play with this the more wishes I have. It would be cool if we could get a driver logo (avatar) which is looked up in the drivers.ini.
V1.0.25 Available - Add debugMode (can be activate throw the GRTvPlugin.ini) Code: [UI] [B]// set to 1, to create a "GRTvPlugin.log" file in the <rF2 profile>/GRTvPlugin directory debugMode=0[/B] - Add reloadUI fonction (default is Right Alt + UP) Code: [Keyboard] // RAlt + UP reloadUI.modifier.virtualCode=165 reloadUI.key.virtualCode=38
Never thought about that. I don't even know how to make that V1.0.26 Available - Add avatar sprite for drivers New [Avatar List] in the UI.ini Code: [Avatar List] // count : number of sprite (max=200) count=2 // src is a relative path from "GRPluginTv" directory avatar.1.src=Images/logo/unknown.png avatar.2.src=Images/avatar/amphiprion.png Define the avatar.id to use in the drivers mapping file Code: [Gerald JACOBSON] number=25 name=Amphi team=Paddock TV avatar.id=2 Finally you can activate the avatar image in the DriverPanel widget ini in the [Driver Panel.Name] section Code: [Driver Panel.Name] // use the [Mapping]->driver.ini value from "GRTvPlugin.ini" file to retreive the displayed name of the driver (if a mapping does not exist for a driver, the rF2 account name will be used instead) // left, right, top, bottom are relative to [Driver Panel] left and top available=1 text.font.id=1 text.font.color.id=1 text.left=8 text.top=20 text.right=157 text.bottom=33 // default avatar.id (can be overriden by the driver mapping ini file) avatar.id=1 avatar.color.id=1 avatar.left=240 avatar.top=6 avatar.width=50 avatar.height=50
I have a crash now when changing cars while the overlay is enabled. To be sure it wasn't something I messed up in the config files, I renamed my GRTvPlugin folder to GRTvPlugin.Back and then pulled a fresh copy out of the Zip file and it is still crashing.