scratch built by me.. realroad shader still bugging me with constant reflection so its on the old shader frame rate issue when the camera is facing the pits .. not sure what it is, but this track is more optimized I think than others so im not sure why it persists if you dont likeit hit the delete button http://hostingbytes.us/images/3/1812010.jpg http://www.mediafire.com/download/ds4edhyaoalda9o/XR_Winton.rfcmp
http://en.m.wikipedia.org/wiki/Winton_Motor_Raceway For those like me who hadn't heard of winton. Nice work
You just made my day! Awesome track. Immediately got flashbacks to V8S 2013.... Man that was a chaotic start!! I would give anything to see those V8 monsters on Zandvoort or an other European track And this is what can happen when a tiny thing goes wrong.
Hi R1CHO, very nice another creative work for the total work of art rFactor2 to see. Thank you very much! Cheers...
Thank you very much R1CHO I noticed some surface defect that destabilizes the car at some point, especially in V8 , it is he want from you?
A good start! And it's not getting deleted. No framerate issues for me. AI don't turn on headlights when it gets dark. Not sure what triggers that in rF2. There's some funkiness with the skybox, where it's not always rendered (or is that draw distance on very distant terrain?).
I always enjoy your tracks R1CHO. I've never heard of any of them before, but I'm always pleasantly surprised by how fun they are! Thanks a ton, can't wait to try this one out.
Ahh yes the skybox which is just a large hilly object is set at 2000 lod so its always rendered but clip planes in the scn is on 4200 and thats why some of the mountain dissapears because the object still is further away in parts headlights on ai is due to i think the gdb not written correctly.. I think something to do with the position of the track it also gets dark to early..
ISI default race date is northern hemisphere summer solstice, so Australia is at winter solstice. Don't know if there is an override for that (but there should be!).
There was a problem with daylight saving not working correctly that was supposed to be fixed in latest update ,how much earlier is it getting dark , and what build ? Also how many hours daylight are you getting from dawn till dusk ,testing in summer should let you know a bit more I think , should be about 15 16 hours, EDIT: Testing at midday in summer the sun should be directly above and slightly north casting a small shadow to the south , not sure how you would test that . EDIT: If daylight savings is wrong it would make the shadow slightly to the east ,I think . I'm drawing on all my Bear Grylls knowledge here so if i'm wrong I hope I don't get lost in the bush
5.00-5.30 pm its dark not so dark without HDR though 494 and unstable 515 ps your Signature is SO true!
This was tested in summer ? Strange that they made such a mistake . Is the sun casting a shadow to the south or north ?