Rogue System finds publishing partner in ISI

Discussion in 'News & Notifications' started by 88mphTim, Nov 6, 2013.

  1. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    News item: http://rfactor.net/web/2013/11/06/rogue-system-finds-publishing-partner-in-isi/

    Image Space Incorporated are pleased to announce that we will serve as publisher for Rogue System, a space sim with the blended detail and fidelity of hardcore combat flight-sims, satisfying both the casual gamer and the hardcore “simmer.”


    Rogue System’s Core Module (CM) will be a complete campaign-driven sim on its own. It utilizes both dynamic as well as scripted missions to allow for greater replayability while telling an intriguing story.


    Finally, Rogue System is fully moddable, allowing both Digits Crossed Interactive (our development partner) as well as the sim’s community to add new ships, missions, and even campaigns.


    Later, Extension Modules (EM) will add even more gameplay. The first EM will be the addition of open-ended trading and exploring. Other modules will include enhanced FPS gameplay with breaching actions, multi-player, and the ability for multi-crewed captial ship command.


    Check out the overview on the official Web site for more information.

    Official announcement:
     
  2. MikeeCZ

    MikeeCZ Registered

    Joined:
    Sep 29, 2012
    Messages:
    1,544
    Likes Received:
    180
    Bring it on baby! Im happy for this because of so many reasons! Viva la ISI, Viva la Michael
     
  3. Adrian

    Adrian Registered

    Joined:
    Dec 3, 2012
    Messages:
    383
    Likes Received:
    7
    Congrats both of you!

    I've been following RogSys since the SimHQ article and Michael's work since his close combat days (technically). I was disappointed when the kickstarter didn't make it and happy when he said he'd pretty much found some backing but for it to be ISI is just awesome! Can't wait for 2015 :D
     
  4. Spinelli

    Spinelli Banned

    Joined:
    Jan 28, 2012
    Messages:
    5,290
    Likes Received:
    32
    Holy crap this was not expected, is he related to Scott Juliano?
     
  5. Adrian

    Adrian Registered

    Joined:
    Dec 3, 2012
    Messages:
    383
    Likes Received:
    7
    Very closely related :p He is him. It confused me too when he launched the kickstarter.
     
  6. Michael Juliano

    Michael Juliano Track Team

    Joined:
    Oct 4, 2010
    Messages:
    371
    Likes Received:
    5
    Yeah, sorry. Michael is my first name. I used that during the Kickstarter because I wanted to maintain some separation between ISI and myself. Most people who have been keeping an eye on RogSys know me by that, and I don't want to confuse them now :)

    Thanks :)
     
  7. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    And I believe the reason for "Scott" is because we have Mike, Michael and would have had another Michael if he wasn't Scott. :) I know his first name, and still call him Scott. We're weird like that. :)
     
  8. Miro

    Miro Registered

    Joined:
    Jul 14, 2012
    Messages:
    1,356
    Likes Received:
    109
    Rogue System looks like one of these sims which could ruin my live lol.
    I haven't noticed Rogue System till the RAVSIM article. I was to late for the kickstarter, sadly.

    But turns out it get's just better, grats!
     
  9. MikeeCZ

    MikeeCZ Registered

    Joined:
    Sep 29, 2012
    Messages:
    1,544
    Likes Received:
    180
    Yeah.. i know what it feels like to have too many Michaels on one place... ...
     
  10. yifter

    yifter Registered

    Joined:
    Dec 11, 2010
    Messages:
    99
    Likes Received:
    1
    Great!
     
  11. TJones

    TJones Registered

    Joined:
    Oct 5, 2010
    Messages:
    1,074
    Likes Received:
    257
    Same goes for me ! :)

    Great news !
     
  12. Jamie Shorting

    Jamie Shorting Registered

    Joined:
    Sep 11, 2013
    Messages:
    2,628
    Likes Received:
    3
    Can't wait to buy this!!!!! Juliano seems really passionate about this project.
     
  13. Luc Devin

    Luc Devin Registered

    Joined:
    Jan 16, 2012
    Messages:
    1,133
    Likes Received:
    23
    new interesting
     
  14. Marvin Morgan

    Marvin Morgan Registered

    Joined:
    Jun 2, 2011
    Messages:
    436
    Likes Received:
    5
    I was just saying to myself "Wasn't there a space game being developed by somebody over here?". I haven't looked this way since last summer. I had prepared myself for an hour of google searching and decided to just check here real quick. Lo and behold first click, first post and here it is.
     
  15. Andregee

    Andregee Registered

    Joined:
    Jun 23, 2012
    Messages:
    927
    Likes Received:
    390
    Great News.
     
  16. speed1

    speed1 Banned

    Joined:
    Jul 26, 2012
    Messages:
    1,858
    Likes Received:
    0
    Cool, finally something where nobody can complain against the reality :)

    edit: deleted thread unrelated stuff.
     
    Last edited by a moderator: Nov 18, 2013
  17. MikeeCZ

    MikeeCZ Registered

    Joined:
    Sep 29, 2012
    Messages:
    1,544
    Likes Received:
    180
    im quite sure there will be more than plenty of people complaining about realism :-D
     
  18. speed1

    speed1 Banned

    Joined:
    Jul 26, 2012
    Messages:
    1,858
    Likes Received:
    0
    You mean someone will come up with balistic's and such :)
     
  19. MikeeCZ

    MikeeCZ Registered

    Joined:
    Sep 29, 2012
    Messages:
    1,544
    Likes Received:
    180
    are you trying to say that there is nothing on subject "realism" in space? :)
     
  20. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    He's quite well aware of it, and unlike those who build large glass canopies for their cockpits, he won't be. You'll have a method of coping with the pressure of space to crush a canopy. He intends to have video screens on the inside, showing the outside, and those screens can be individually damaged, causing blind spots. It's really quite amazing what he's thought of that the Roberts and Braben guys didn't see fit to. :)



    If you watch that video, you can see triangular shapes on the cockpit during the early combat. 4:30s you see the screens turning off. 5Mins you see the front screen damaged as a whole. Individual triangles can be knocked out.

    Glass would have to be too thick with the pressure to remain useful. :)
     

Share This Page