Helmet/Driver templates

Discussion in 'General Discussion' started by 88mphTim, Jul 24, 2013.

  1. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
    Please, send me the helmet GMT.
     
  2. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
  3. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
  4. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    Ok thank you pay2021 :) But I must put HDR on "none". What is your modifications?
     
  5. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
    Why you must put HDR to none? the main modification was the shader, "car paint with damage".
     
  6. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    The result with HDR to "automation":

    [​IMG]

    With HDR to "none":

    [​IMG]

    Maybe it's my skin was bad (alpha channel). Could you give me the skin which you used?
     
  7. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
    Last edited by a moderator: Mar 7, 2014
  8. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    ok I understood after:

    [​IMG]

    In your game there is no too much reflections???
     
    Last edited by a moderator: Mar 7, 2014
  9. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
    Hmm, no, i have it correctly, can you send me the rfcmp?
     
  10. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    yes

    HERE

    Thank you

    Edit: the problem isn't the track?
     
    Last edited by a moderator: Mar 10, 2014
  11. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    Have you been watching? Maybe in the future build there will be no problem
     
  12. RJames

    RJames Registered

    Joined:
    Nov 2, 2012
    Messages:
    567
    Likes Received:
    0
    bump this, should be sticky really as I had to search to find these.
     
  13. Backdraft26

    Backdraft26 Registered

    Joined:
    Dec 23, 2011
    Messages:
    144
    Likes Received:
    0
    Yeahhh I founded :)

    [​IMG]

    I tried to modify DirectX shader, I put "Bump cube specular map add alpha reflect t1"

    [​IMG]
     
  14. Senna12

    Senna12 Registered

    Joined:
    Jun 12, 2013
    Messages:
    129
    Likes Received:
    20
    Hi,

    With the Mr01 I've found that to change the reflect you have to edit a texture called RTER_FHELMET_S.dds in the main car folder.

    View attachment 12094

    Kind regards,

    Sean
     
  15. Andi53i

    Andi53i Registered

    Joined:
    Feb 24, 2014
    Messages:
    15
    Likes Received:
    0
    How do i edit this texture?

    Is it right, with HDR off my helmet ist matt sitting in an open wheel racecar. With HDR on, i had the windshield reflections just on my helmet.

    So could it be, you had to change the alpha channel of the "Windshield Texture" of the car to reduce the shinning on the helmet?
     
  16. Guimengo

    Guimengo Guest

    Quick question, where do I find the textures for the gloves?
     
  17. Guimengo

    Guimengo Guest

    bump
     
  18. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
  19. Guimengo

    Guimengo Guest

  20. pay2021

    pay2021 Registered

    Joined:
    Jul 7, 2012
    Messages:
    792
    Likes Received:
    4
    You can use the official one, the texture is the same, if you dont find i upload for you.
     

Share This Page