Ferrari 156 F1 '61 Sharknose wip

Discussion in 'Car Modding' started by zonder, Jul 4, 2013.

  1. zonder

    zonder Registered

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    Hi I'm going to show my progress on this model, so far i know how to model and texture, just don't have much knowledge about requirements for rF2, at the moment building up high poly, will start digging SDK when HP is done, if you have any tips about making it raceable or in general feedback is very welcome, thanks and i hope to finish it in some near future up to decent standard.

    Begining...
    [​IMG]
     
  2. zonder

    zonder Registered

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    After last night

    [​IMG]
     
    Last edited by a moderator: Jul 5, 2013
  3. Ryno917

    Ryno917 Registered

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    Such a pretty little car. Love this.
     
  4. Hedlund_90

    Hedlund_90 Registered

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    Looking great so far, good luck with this :)
     
  5. zonder

    zonder Registered

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    Thanks, yeap i will need some luck:)

    A bit further but not much...

    [​IMG]
     
  6. Adrianstealth

    Adrianstealth Registered

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    Gosh those pictures look good,
    Your taking on a big big challenge as oil think people may be comparing to the ISI historic content which is of the highest quality

    But good luck & look forward to progress updates
     
  7. Crankee Stroka

    Crankee Stroka Registered

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    Very nice indeed. Great work!
    I am about.. 6% into my 3D skillset lol.
    It's all coming along though :)
    Thx for the look.
     
  8. zonder

    zonder Registered

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    Started working on cockpit, have trouble finding good reference, have a few but showing details partially

    [​IMG]
     
  9. 1959nikos

    1959nikos Registered

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  10. zonder

    zonder Registered

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    Thanks, looking mostly for instruments Vaglia that have been mounted in this car, got tach only so far, here is progress on car..

    [​IMG]
     
  11. tjc

    tjc Registered

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    Beautiful work zonder... :cool:

    I`d really love to try to learn this type of modeling/artwork. Maybe I`ll get the time one day to try it.

    Good luck with your project. :)
     
  12. zonder

    zonder Registered

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    Slow progress but it's there.

    [​IMG]

    [​IMG]

    [​IMG]
     
  13. 1959nikos

    1959nikos Registered

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    It is there and it looks sweet :D
     
  14. tjc

    tjc Registered

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    I can only agree... looks really amazing.

    :cool:
     
  15. Hazi

    Hazi Registered

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    Great work - make it run pls ;)
     
  16. Rik

    Rik Registered

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    Great! The shark.

    Thanks Zonder.
     
  17. alpha-bravo

    alpha-bravo Registered

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    Wow good work !

    Thx for sharing this.
     
  18. websta

    websta Registered

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    yep looks way better than my effort, well done. Cant wait to try it.
    Mine handles not so good.
    I agree, tough to find good reference.
    but your model looks really good.
     
    Last edited by a moderator: Aug 7, 2013
  19. zonder

    zonder Registered

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    Hey thanks but that is High polygon mesh that is looking that good, when will get retopo treatment then we will see how it looks in gamewise.
    PS. How many polygons did you hit with yours? And i guess you didn't use any tangent space normal maps on it?
     
  20. Adrianstealth

    Adrianstealth Registered

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    Such a nice looking car (-;
     

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