[REL] EnduranceRacingX EGT by URD Update V2 July 2016!

Discussion in 'Vehicles' started by UnitedRacingDesign, Apr 4, 2013.

  1. Guimengo

    Guimengo Guest

    I am able to run headlights but before my PC upgrade they were what led my PC from edge of its capability performance to choppy frames.
     
  2. Juergen-BY

    Juergen-BY Registered

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    Do we need an upgrade for Build 770, because of the new json format?
     
  3. UnitedRacingDesign

    UnitedRacingDesign Registered

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    No, should work with 770.
     
  4. baristabrian

    baristabrian Registered

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    Don't know if this is an ISI or URD issue but since updating to build 770 my custom URD skins do not show up in replays. They do show in the showroom, and I am in my custom skin while driving, but if you play back a replay it shows me in the default. I didn't have this issue before updating to build 770.
     
  5. Juergen-BY

    Juergen-BY Registered

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    Hmmmm...would be nice, but i read somewhere, that all ini, veh etc. files should be converted into the json format. Maybe a wrong information. I`m asking, because i didn`t upgrade to B770 at the moment.

    //Edit: found the posting about json: http://isiforums.net/f/showthread.php/20658-Mod-Files-will-be-JSON-too
     
  6. Lgel

    Lgel Registered

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    Did you create a virtual driver for them?
    I don't have this problem with build 770 64 bits (didn't try with 32 bits).
     
  7. baristabrian

    baristabrian Registered

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    No I did not create a virtual driver for them. As far as I know that is not required. They worked fine in previous build. I have this issue with both 32 and 64bit.
     
  8. Lgel

    Lgel Registered

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    In my case I have virtual drivers for my alternate skins in development, when I am satisfied with them I include them in my teams. I package components with the mas tool to include my teams to avoid default skins to show. It took me a while to understand how the packaging tools work, but it is a very solid and profesionnal manner to make changes to mods (even if cumbersome).

    Try creating a virtual driver to see if it solves your problem.
     
  9. baristabrian

    baristabrian Registered

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    I just try creating the virtual driver for my skin. Same issue. Replays show default skin. I don't understand how something that was already a stable component in rFactor1 would be so difficult to port over into rFactor2. It simple. If I do a lap in THIS skin, then show THAT skin in the replay for f$%^ sake!
     
  10. Lgel

    Lgel Registered

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    I am sorry that it doesn't work for you, I remember Guimengo reporting similar problems in this tread. http://isiforums.net/f/showthread.php/7520-Post-your-RF2-car-skins-here/page77

    In my case it works, 64 bits version. I am driving the Repsol dark blue Darche (virtual drive), the last Martini Darche is a virtual driver run by AI at Silverstone, the others cars are from installed teams.

    It may be related to your installation of rel 770.

    In my case RF2 is on drive D not controlled by acces rights (UA).

    I had problems after installing rel 770, and I had to uninstall core (saved before my data directories just in case), install Lite (and then remove manually components left in \core of an old ISI UI to avoid an error message).

    Now rel 770 works fine in y case (I feel it runs better on heavy tracks like Ring Tourist and Silverstone, the car is more informative and responsive, easier to drive).
     
    Last edited by a moderator: Jul 4, 2014
  11. Soulfly84

    Soulfly84 Registered

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  12. Fraggon

    Fraggon Registered

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    Afaik he is doing it for URD. ;)
     
  13. UnitedRacingDesign

    UnitedRacingDesign Registered

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  14. Mibrandt

    Mibrandt Registered

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    Fantastic - looking forward to driving it in another great sim. :)
     
  15. MMartin

    MMartin Registered

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    Two fantastic good news :)
     
  16. P.S.R.

    P.S.R. Registered

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    Very late to this party but wanted to congratulate URD for an amazing piece of work with these vehicles.

    Having spent my entire sim racing career driving historic vehicles almost exclusively, I only discovered GT very recently and in large part due to the fact that there are simply so many more rF2 tracks for modern GT vs. historic tracks and also because Champion Motorsports' endurance series coming over to rF2.

    It is also great having several competitive cars on the grid! But the best part is that these cars are very much alive!!

    Question, though, is can someone tell me what IRL series these cars are involved in?

    Many thanks in advance.
     
  17. Mr.Thor

    Mr.Thor Registered

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    These cars drive for example in FIA WEC or Tudor USCC.
     
  18. P.S.R.

    P.S.R. Registered

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    Ah thank you, sir! :D
     
  19. Juergen-BY

    Juergen-BY Registered

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    *Push* Pls Ales, we need the templates...
     
  20. UnitedRacingDesign

    UnitedRacingDesign Registered

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    Yes, well for the rwing i have to do an update but im doing update overall for all cars, allmost done there but we need more testing now.
     

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