in line 24 Code: GmotorDXenabled = true change to Code: GmotorDXenabled = false Or can try GmotorDX. unzip to MAX DIR. ( Scripts\startup\GmotorDX) with GmotorDX can see DX Shaders in max ( Must enable Hardware Shading in Viewport.) For example can see grass material in max but still gives some errors use caution and small projects.
Thanks mario, now is more easy to add skids along the track, the glue it's a great adittion, View attachment 7623 Cheers.
New version gMaterialtool v1.8h - Glue objects and decals was moved to PointTools + Change Textures MAPS path ( Can change Textures maps path for a new one)