Is it just me or does the 370z have more grip? I swear I was able to throw it around LRP twice as hard as previous build (granted it is a new track). It felt perfectly planted and how I expected it to drive! The skippy is frustrating to say the least, at first. I will have to swallow my patience and do 50 laps with it to get used to it but it's so wonderfully rendered!! Replays seem more alive too. More movement it seems. I do also get the black squares, but just need to set the HDR profiles to none and all is good. FPS is a little bit less it seems, but not too much for me. It seems ATI cards are more prone to these black squares.. I5 3570k 3.8 ASRock Extreme6 mobo 8GB G skill 1866 Sapphire 6950 2gb 1408 shaders Win 7 x64 Home Premium
Oh god Im AI...teaching at a school...with a photographer...a fast girl...and a CAT!!?? I think Ill faint...bump
What a nice update, we got turbo codes, thx! I lock my door, shut down my phone and if anyone asks me I'm not here for next few days
Installed build 125 earlier, I skipped the last build, My frex wheel is being modified so no steering & as I've re-instated my pc & flashed the bios so I can't comment on performance of the new build yet as have to overclock back my CPU (to 5ghz ) & gpu's again , but just looked at the skip on like rock & the track & the skippys look totally fantastic I run tripple screen 3d vision & it looks almost life like Not done any tweeking with HDR profiles yet or anything like that but will read back to instructions etc If this is the quality of future tracks then we're in for a treat, Further Optimisations & tweeks to the more advanced features of rfactor 2 is all we need then gold time (-: When my ffb wheel is back up & running I'm hoping everything feels as good as it looks etc Compliments to ISI For stepping up the quality on their tracks -good work P.s -no black squares or any immediate visual problems I could see
I tried the 370z last night off line @ LRP and boy what a blast it was, the ai where all battling each other and defending their posistions it was great. I had aggression 100%. Good job ISI.
no read his post again, he says "throw it around LRP twice as hard as previous build" stating he drove it around LRP which he cant of done as the track was'nt released last build.....not to mention the rTrainer has differences to the SB we have now!
Hi everyone, special thanks , one more time to ISI, for your fabulous work, your SIMRACING GAME is just THE BEST ONE !!!! I want to say "BIG THINGS HAVE A SMALL BEGINNINGS". You´re the best
I think some kerbs are affected by the racegroove now, too - those ones in particular. It would be nice if they could make it so kerbs can be fully affected by the racegroove because on some tracks/corners its very noticable that the kerb is nice and shiny when its right in the middle of the racing line.