Thank you very much for this beauty of a track feels3, really outstanding work with an excellent framerate/performance. Love the lighting and especially the autumn-colours
I gues you have ATI card and you're using adaptive multi-sample AA, in this configuration trees sometimes dissapear, I don't know why. Change to multi-sample or super-sample AA, it should fix your issue.
Thanks for the quick reply feels3.and yes to the ati card..will change configuration.and and let youknow the result Just changed to multi sample and everything looks and runs great.. Thanks again for your help
Putnam Park was one of my favorite tracks for rFactor. The layout is short but challenging, after some laps you can definitely feel its "rhythm". The initial release for rFactor2 was already very good, but 0.91 adds a lot more detail which makes it even better. In fact this track and many other modder tracks (VLM-tracks, Heartland Park, Sears Point) make ISI's stock content look dull. I'm sure many users will disagree but that's my opinion ... At first glance Spa67 and Briana10K are quite interesting. But once I have felt the speed sensation there for a while and did some hotlapping I soon lost interest in them. They are very limited regarding car choice, because with 60s F3 or Renault Clio is almost 99% full throttle. Putnam Park in contrast is suited for all kinds of vehicles. Racing the clio is just as much fun as the GP2-cars there.
Beautiful track ! I like the athmosphere and the details of (track) textures .... and ... and .... and One thing: the Clio AI is too slow. Even with 120%/100% strenght/aggression it is very easy to pass them and win any race. Same issue I had with Croft. I remember there are some AIW parameters, which ISI modified to make AI faster ... I will do a more intensiv search in forum to find them.
Well, it's version 0.91. It's just not worth the effort to work on features that are constantly changing in rF2 beta, and these include AI, lighting, reflections, shaders, real road etc. That's why this is version 0.9x, same as Croft. It will be updated once rF2 hits gold and these features are stable.
Just tried this track. At first I didn't like it. Even leaving the pit was a problem with the twitchy FIA F2 didn't notice I had to make a hard left turn untill it was a bit to late Then first view tries were horrible (also because of the car probably, the F2 doesn't like those slow chicanes a lot). A bit later, after the AI had rubbered it in a bit, it went better and better ( = more fun ). I really started to like it, and got to push harder and harder. Then the marbles were getting a bit heavier, and my pushing too, and I started to crash again, and the level of enjoyment dropped rapidly That's when I decided to quit. After all that, I unfortunatly have to come to the conclusion that I do excually like the track, so I'm afraid I'll need to go trough all that horror again, and again, and again, and again............... So great little track
Yes,even with Clio it was hard to find the best trajectory to make that first chicane!the car seems firm at in that curve....lolllll!
Yes, there are two layouts I have for you guys vmod. Winter fun races_GT_SRPL 4 tracks and 4 cars are included. Sebring Palm Beach Croft Putnam Park Clio Megane 370z GT-R
You guys are killing me man! Where is the english language link? I absolutely love feels3's Croft, so just based on that track I need to try this.
Many thanks for your efforts feels3. Not too bothered about AI myself. Just nice to drive around and learn.