Audi R18 [in progress]

Discussion in 'Vehicles' started by tommy86, Jun 14, 2012.

  1. Hakkiman00

    Hakkiman00 Registered

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    Will you be making the Toyota Le Mans car aswell? would be great to make a Le Mans series mod when rFactor 2 is out completely
     
  2. tommy86

    tommy86 Registered

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    It seems hard at the moment...As it's my first mod I'm a bit slow and need to check a lot of things before proceed. But I'm sure some big modders (eg enduracers) have something in mind..or I hope so :)

    I dream for a LM mod too.
     
  3. tommy86

    tommy86 Registered

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  4. Ferrari64

    Ferrari64 Registered

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  5. tommy86

    tommy86 Registered

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    That's the reference i'm using :) Thanks
     
  6. tommy86

    tommy86 Registered

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  7. GTClub_wajdi

    GTClub_wajdi Registered

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    I like what my eyes see!
     
  8. tommy86

    tommy86 Registered

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  9. UnitedRacingDesign

    UnitedRacingDesign Registered

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    this looks really nice progress. Just a tip, dont put to much effort into parts that are more hidden. When you model a cockpit imagine that you the one sitting in that car and what exactly you see from that view in cockpit, add than details to most important stuff than.
     
  10. tommy86

    tommy86 Registered

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    No effort to make a cylinder with a couple of bolts :p Btw i'm not detailing what the pilot can't see while driving, don't worry.

    Here is the cockpit update:
    View attachment 3304 View attachment 3305
     
  11. Ferrari64

    Ferrari64 Registered

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    looks great. Keeping up this work :)
     
  12. I really like that car and this project looks very promising!
     
  13. willpinataman

    willpinataman Registered

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    This stuff looks amazing :D can't wait to see more
     
  14. tommy86

    tommy86 Registered

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    Thanks guys.

    Last update for today:
    View attachment 3308

    Feel free to give any suggestion about modelling ;)

    Night!
     
  15. Ferrari64

    Ferrari64 Registered

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    Great! This project is starting to growing up. Great to see after quite a long time such a great progress.
     
  16. tommy86

    tommy86 Registered

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  17. Ferrari64

    Ferrari64 Registered

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    Great! Do you do the textures by your own or have you got helpers for it?
     
  18. tommy86

    tommy86 Registered

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    I made it by myself, and something from cgtextures.
     
  19. tommy86

    tommy86 Registered

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    I started modelling cables...it's a pain! tons of them, and hard to understand how they are connected ^^
    I'm collecting more references...

    View attachment 3324

    Bye
     
  20. GutZ

    GutZ Registered

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    I dont think you need that roundness on the wires, you can reach same effect with less polys, i recomend you to take some care on the polycount in early dev stages, adapt the polycount on the several objects regard the closest the object will be to the human eye, avoid useless detailed shapes, this is a game model by the way!
     

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