Trees aside on this track. It actually looks really nice with the new lighting and is blast to drive. Nice work on this one mate, could be reallly great with better trees. Track itself is very atmospheric graphically with new lighting
Hi folks, thanks for your efforts in bringing this track to rFactor2. I'd like to add the layouts to rF2 Rank, but sadly only laptimes registered on "club" layout register in the CCH files, it seems the other layouts don't have GDB entries. Can you please fix this so I can add all layouts to rF2 Rank? Thanks & keep up the good work, Uwe
Intermediate layout looks bugged online. In the race session, when you click the Race button, the car is placed not in the grid, but in some other place. Also, when you ESC before the green you cant try again to join the race because the button is greyed. Issue happened few mins ago, with historic F3, 2 consecutive times, to all the sim drivers.
Love this track got a video of a 5 lap race with 120% AI. They seem quite, dumb at some corners and very quick in the rest. Hard to race again with such speed difference i have over in the slower corners. But anyway, nice track!
Hay guys, I have plased the mod in my packages folder and I still getting this error thing. Trying to install the Maserati GT Cup mod but just need this track to work Please help
Check that it will install from Manage Mods in the rfactor launcher, un check "show mods only" in the "Options" list, then try. SS
I ran this for the first time last night. WOW. This is one of my new favorites. Sideways THE WHOLE TIME! I love topeka, thank you, Ethone
That was an idiotic mistake I made - all it required was a quick re-save of the AIW from DevMode. It will be fixed in v1.01. Thanks for bringing it to my attention.
v1.01 has been added to the first post. Links: https://rapidshare.com/files/1527090092/HPTopeka_v101.zip http://www.gamefront.com/files/21864791/HPTopeka_v101.zip http://www.trackcreation.net/files/HPTopeka_v101.zip
I appreciated it too. Nice. Small problem, well a big one really. I have 7 vMods linked to your 1.0 version. Means I can not uninstall 1.0. Would it work if I have 1.0 and 1.01 installed at the same time? or would that mess everything up anyway? Thanks again for the nice track. DJC
I was logging on the ask the same question. While I'm here I may as well go and guess that it will mess up a few vMods. I'd like to try the two new versions. So I guess I will have to decide which way I want to choose- lose driving some tracks with some cars and drive new track versions or Keep what I have now. Maybe one can still hook up to tracks thru "All tracks and Cars" series. Sure don't like the problems springing from vMods. Wait a minute these tracks are .rfcmp's, they are not tied to any cars,, lol, now I'm confusing myself. I think I will just take a nap! *edit I think I will strip out all 3rd party cars and vmods and wait for updates for the new versions of tracks.
It turns out that all I had to uninstall were the "Maserati all tracks" ver. 1.4 vMod and the "1960's all tracks" ver. 1.0 vMod