Real Head Motion Plugin 1.01 Hello Guys, I was not happy with how rFactor handle the head motion in cockpit view, I explain why and how in this thread => http://isiforums.net/f/showthread.php/1763-For-Devs.Camera-Shaking-Why-How-to-fix-it. This is RealHeadMotion plugin. Here is a link where to get all information you need,Download link, how to install ,etc. https://sites.google.com/site/mididrumcoverpartner/rfactor2-realheadmotion-plugin What Real Head Motion is simulating : Inner ear simulation that try to stabilize the view with moving head and eyes. Pitch Roll Speed Factor High Angle Factor G-Force simulation Pitch Roll Forward Translation Vertical Translation Default Head Position Pitch Translation All the parameters are explaine in RealHeadMotion.ini I hope you will enjoy it.
can´t download. Always showing this message: Moved Temporarily The document has moved here (link to the same place).
Don't know why it's like that, the site is managed by Google Site. Did you try to refresh with F5 or clean your browser cache files?
Lol. today is not my day. Now when i try to see your video i get this message: This video is unavailable Gonna try the F5 thing and clear cache thing you said. edit: i figure out. I was clicking on this link: RealHeadMotion.1.0.zip (9k) But to download, have to click on down arrow in the lower right corner Thanks. Will try. ps: great thing i see on ini file, you put that thing changing according car speed. Great.
That's normal the video is not finished to upload , it's 1.7Go 1080p 60fps. But I have optic fiber with 70mbps upload bandwith so it will be finished soon
Sadly, i still have the same problem that i post in previous thread of older version about Monte Carlo in Eve f1 with all setting sugest by you in player.PLR Not really explain why my head looks like it will run away from my body in certain parts of montecarlo. For reference in your video, at this times: 0:17 0:27 In others tracks everything seems to work, but not at that moments on monte carlo. Head Motion in menu control setting is 0% even lookahead i put in 0% but didn´t work edit: Seems it takes a lot of time to stabilize view again after the bumps
Thanks for sharing. I still need to try 1.0 out but the earlier version I have installed is wonderful. It will keep me happy till we get head tracking support
Like I explained, the whole idea is that our head/eye is tend to stablize to horizon instinctly, that's what my plug is simulating. So whe the car is taking down hill the head/eye look a bit above the cockpit. It seems you don't want that I try to explained you that you can setup my plug, but It seems you don't want to take the effort if it So I explain a last time If you set PitchFactor and PitchFactorNeutral at very low value , close to 0, the head will aligned more to horizon. If you set PitchFactor and PitchFactorNeutral at high value, the head will aligned more to car <<< That's what you want, if I understood correclty. Hope you will find what you want Cheers, Seb
Magicfr please do not get me wrong, I laugh because every time you say "my plug this, my plug that ..." I think of porn and this is because my poor english and because i´m silly. I´m not laughing of your work. thanks for the info and for your attention, i´ll give a try in with these settings you sugest. ps: in realheadmotion.ini, stills saying that is the version 0.2
In fact, that "IS" exactly what your plugin does (For me anyway) It's as smooth as coffee, and makes you stay awake at night to keep playing I feel like I win the lotery while playing mainly my sick feeling is gone I much happy playing rf2 now Thank you for your work Cheers ... Swifty
here is a result of this plugin, along with trackmap plugin (2 in 1..) thanks again for your great work
btw, I got the latest version, but the ini file is still signed 0.2 version, normal or not? just say, anyway, it works fine
It's just an old commentary, I'll update the commentary later look at the whole file, you will see the brand new parameters
Wow, The effect a bit strong in the F1, but F1 are braking way stronger than other cars I think the next step should be to code a GUI to tune my parameters easily