Unkown crash points

Discussion in 'Car Modding' started by dv8r, Jan 15, 2012.

  1. dv8r

    dv8r Registered

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    Last line in my trace is :
    dynman.cpp 1048: Entered DynMan::Restart()

    The trace is really nondescript. Would be nice if we had more info about crashes during a beta.

    car loads fine on spinner, and theres no appearance texture errors in the trace.

    I have all instances required from the tutorial, and textures mapped correctly. ( Tripple checked )

    Im guessing its a data error in my hdv or something, but theres no real indication.

    Can anyone suggest?

    The rtrainer works fine, so im confident its a vehicle issue.
     
  2. mianiak

    mianiak Registered

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    Did you include the tgm?
     
  3. dv8r

    dv8r Registered

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    yeah, thanks for the input.

    and ive managed to get the car on track by starting again on the hdv, and slowly migrating sections.

    The hdv file is very touchy about spacing and errors it would seem.
     
  4. Johannes Rojola

    Johannes Rojola Registered

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    I found out that too. Something ISI should look into.
     
  5. mianiak

    mianiak Registered

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    Its confirmed that the hdv can't have empty lines, if it sees an empty line it takes that as the end of file. This is how it works as designed.
     

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