Modding Downloads

Discussion in 'Modding' started by 88mphTim, Jan 9, 2012.

  1. jtbo

    jtbo Registered

    Joined:
    Jan 12, 2012
    Messages:
    1,668
    Likes Received:
    48
    I'm modder too and while I'm waiting tgm guide to come, I think that there will be some new WIP stuff coming that might do some changes to how physics must be made, not too much of course, but some new things we can take use.

    Any new tutorial is of course always welcome, there can't be too many :D
     
  2. f1ligue

    f1ligue Registered

    Joined:
    Jan 10, 2012
    Messages:
    515
    Likes Received:
    4
    Hello,
    As for tires, it would be possible to have an archive of a model for the pilot and animated his arms ?

    Thx for the job !
     
  3. Deci=EWE=

    Deci=EWE= Registered

    Joined:
    Jan 10, 2012
    Messages:
    21
    Likes Received:
    0
    I noticed from reading the tutorial, it says that the biped skel + driver are in the resource files, yet they are not could we have the correct max file please
     
  4. the_last_name_left

    the_last_name_left Registered

    Joined:
    Jul 20, 2011
    Messages:
    56
    Likes Received:
    0
    Great!

    This reminds me of phoning Atari in 1990something and getting through to the development team: I asked if they could help me hack Supersprint to change the maximum lap number. They seemed to think I was crazy to have the cheek to ask. Fools.

    So, well done ISI for embracing openness.....and publishing examples etc. I feel sure it's the way to go, though it doesn't seem to get the recognition it deserves.
     
  5. jtbo

    jtbo Registered

    Joined:
    Jan 12, 2012
    Messages:
    1,668
    Likes Received:
    48
    I understand 3ds max is quite obsolete these days, but I like it quite a bit more than newer versions and currently buying version 8 might not be even possible, 2010 seemed especially horrible to use, but I guess my only option to open example files is to have at least max 8 and that support for older versions is not planned as they are quite obsolete?

    Well, I guess this is bit of FAQ material really.
     
  6. HuntTheShunt

    HuntTheShunt Registered

    Joined:
    Oct 6, 2010
    Messages:
    90
    Likes Received:
    0
    Where is this located?

    I cannot see it when I do a search of the rFactor2 stuff.
     
  7. Rayo_McQueen

    Rayo_McQueen Registered

    Joined:
    Sep 26, 2011
    Messages:
    83
    Likes Received:
    0
    Hi:

    Is the "Bump Specular Map T1 Lerp All Vertex Alpha" equal to "Deformable Tire"?

    I have the second option in 3D Studio Max gMat Material, but no the first.

    Thanks.
     
  8. NormL

    NormL Registered

    Joined:
    Mar 18, 2011
    Messages:
    5
    Likes Received:
    0
    Hey Tim, anyway we can get dates besides the files, and maybe if they get updated an **UPDATED** besides them as well, if its not too much trouble :)
     
  9. Luc Van Camp

    Luc Van Camp Track Team Staff Member

    Joined:
    Oct 4, 2010
    Messages:
    1,030
    Likes Received:
    15
    I've edited the opening post to include the date for each file :) .
     
  10. NormL

    NormL Registered

    Joined:
    Mar 18, 2011
    Messages:
    5
    Likes Received:
    0
    Thanks! That will be helpful going forward :)
     
  11. varel

    varel Registered

    Joined:
    Jan 14, 2012
    Messages:
    9
    Likes Received:
    0
    It would be nice to have a tutorial on material settings. Just a few pages with images of material settings applied for each kind of material (carbody, glass, chrome, matte surfaces, lights, brakelights,...). In a way we could get it from the example files but those who do not own 3dsMax 2010 and newer..impossible.

    Otherwise thank you for the beta and keep improving :) !
     
  12. D1Racer

    D1Racer Registered

    Joined:
    Jan 10, 2012
    Messages:
    193
    Likes Received:
    1
    Agreed, a detailed materials tutorial would be great. I'm having problems getting windows and alpha channels to work right :S
     
  13. dv8r

    dv8r Registered

    Joined:
    Oct 13, 2010
    Messages:
    55
    Likes Received:
    0
    +1
     
  14. --DK--

    --DK-- Registered

    Joined:
    Nov 1, 2010
    Messages:
    2
    Likes Received:
    0
    Hi Tim. A tutorial is still planned for the window?
     
  15. NightSt@lk3r

    NightSt@lk3r Registered

    Joined:
    Jan 10, 2012
    Messages:
    55
    Likes Received:
    0
    Yes it is renamed to Deformable Tire in the released tools, the guide needs updating.
     
  16. Rayo_McQueen

    Rayo_McQueen Registered

    Joined:
    Sep 26, 2011
    Messages:
    83
    Likes Received:
    0
    Thank You.
     
  17. 88mphTim

    88mphTim racesimcentral.net

    Joined:
    Sep 23, 2010
    Messages:
    10,840
    Likes Received:
    314
    Added some new files dated 1/16 including the TGM file and a section of Joesville (track) with new tech implemented.
     
  18. palm3r

    palm3r Registered

    Joined:
    Jan 11, 2012
    Messages:
    37
    Likes Received:
    11
    I want information about parameters in HUD INI file.
     
  19. Marek Lesniak

    Marek Lesniak Car Team Staff Member

    Joined:
    Oct 6, 2010
    Messages:
    1,585
    Likes Received:
    101
  20. Radar

    Radar Registered

    Joined:
    Oct 20, 2010
    Messages:
    687
    Likes Received:
    60
    Do you have or will have for us a Loading Screen template (minor thing sure, but would be nice).
     

Share This Page