Hello community. I come to you today to understand where my error is. explanation: the polygon problem which appears outside the rim when I add the line Rim=(0.2483, 900000, 950, 3.0) to the TBC file; Is this a problem linked to the anchor point of the suspensions in the chassis.ini file or in the HDV file? Thank you in advance for your response .
@Barnaudprod Is the Rim a single Object or are other Parts attached to it, like the Tire or a Part of the Axle...? On the Pictures, it is hard to see, if the distorted Polys belong to the Rim.
First of all, thank you for your intervention Redapg. In this case, the rim and the tire are two different objects. The rim uses a single WCEXTRA_RIM material, while the tire uses 2 identical materials for the tread and for the side of the tire (ibl car tire). What I can specify: The parasitic polygons move from left to right depending on the movements of the car.
If you like, you can upload the Mod and send me the Link by a private Conversation. It's much easier for me to check it, if i have problematic Things here on my own Computer. To try to solve them by a communication in a Forum, can fill Sites without a Guarantee to solve something. If not..... to which Mesh belong the affected Polys? Is it maybe a Mesh, that is not the Tire and that is tagged with Deformable=True?
My mistake, the tire and the rim are a single object with three materials. Thank you for your offer to receive the full mod file. I will prepare the package and send it to you. Thanks in advance. No object is deformable in the GEN file and I also don't know if this mesh belongs to the wheel object, or to another.
Il me semble que le problème vient du fait qu'il faut 2 objets distincts, 1 pour la jante et 1 pour le pneu.Merci pour ton aide redapg.