MIP LOD BIAS disabled

Discussion in 'Technical & Support' started by Jango, Jun 20, 2022.

  1. Jango

    Jango Registered

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    Hi everyone.

    These are my first couple of hours on the game, and while setting up my mirrors after a long FOV setup, I made a mistake.

    I accidentally hit left_alt + semicolon (coma on the azerty keyboard).

    The game displayed a "MIP LOD BIAS disabled" and then my mirrors changed. They are useless now and look like a multi parallel universe.

    Of course hitting the same key or looking for variants didn't work.

    Any luck someone has already encountered this ?

    Thanks.

    Jango
     
  2. Coutie

    Coutie Moderator Staff Member

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    I'm not able to get anything to happen when pressing that key combo. Does pressing 3 a bunch of times fix it?
     
  3. DJCruicky

    DJCruicky Registered

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    Post a screen shot of what it looks like. F12 button to take a screen shot.
    If you need to go back to default mirrors just delete all_vehicles.ini found in \rFactor 2\UserData\player\
    The game will make a new one. Feel welcome to back it up first.
     
  4. Jango

    Jango Registered

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    Hi folks, thanks for the firt hints, I'll give it a try, provide screenshots and feedback.

    Thanks again.
     
  5. Jango

    Jango Registered

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  6. Jango

    Jango Registered

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    Okay so I see what you meant by pressing 3. It toggles both mirrors but the problem is still here.
     
  7. Jango

    Jango Registered

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    After trying this, the problem is still here. I might just not understand how the mirrors work ?
     

    Attached Files:

  8. lagg

    lagg Registered

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    What car is It?
    Does It happen with all cars?
     
  9. redapg

    redapg Registered

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    Before you start rF2, open the player.JSON File, that is in the Folder
    ..\rFactor 2\UserData\player
    with a Text Editor and set the shown Value (bold) to 5
    "Texture Sharpening":5,
    and save the File.
    Does that help?
     
  10. Jango

    Jango Registered

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    ORECA 7 LMP2.

    I'll try this, but for now I have uninstalled the game and the fresh install refuses to launch, period.

    So I'll have to deal with this before going further.
     
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  11. Jango

    Jango Registered

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    I already figured this, because it is the only place where LOD MIP are mentioned.

    But it was already 5 so no luck.
     
  12. redapg

    redapg Registered

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    There is another one:
    "MIP Mapping":1,
    If it's not 1, set it to 1.
     
  13. Jango

    Jango Registered

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    Aye, I missed this one mate. Once the game accepts to launch I'll check that.

    Thanks!
     
  14. redapg

    redapg Registered

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    I hope it helps, even if it wouldn't be "logical".
    But we talk about rF2 here. :)
     
  15. Jango

    Jango Registered

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    Well I'm discovering RF2 and really willing to go further, but yeah. First contact is tough, not gonna lie.
     
  16. Jango

    Jango Registered

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    Okay so I tried everything, I even re installed the game. But no luck.

    I'm thinking now of a multi screen or Nvidia Surround problem.

    I thought the problem happened when I hit that keybinding, but it might not. It might have been there since installation.
     
  17. redapg

    redapg Registered

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    At first: to reinstall the Game is not necessary in 99,99999 % of the Cases. ;)
    I tried to reproduce the Problem with the Mirror and i could do it.
    The Problem is, that it looks like the left Mirror on your Screenshot in Post #5, when you move the Mirror too far to the right.
    So you simply have to move it again, to get a normal Mirror back.
    Use the Ctrl Key + the Keys to move the Seat forwards and backwards and up and down, to get it fixed.
    Normally that should have been solved by deleting the all_vehicles.ini already, as @DJCruicky had written.
     
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  18. Jango

    Jango Registered

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    Okay, I understand that. But this is not a fix considering the fact that I HAVE to be in that specific position because I use triple screen. That's the sweet spot for me considering FOV and else.

    More, the position where the mirrors are displaying correctly is a position where they show me... The ground.

    I have already been using every combinations of crtl, alt, shift with the move forward, afterward, up and down to set up my view.
     
  19. Lazza

    Lazza Registered

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    If your camera position is moving the mirror views too far to adjust with the various mirror controls, perhaps try setting this to 0 (or 2, maybe) in your player.json:

    "Moving Rearview":3,
    "Moving Rearview#":"Whether mirrors respond to head movement in cockpit (0=none, 1=position-only, 2=FOV-only, 3=both) - add 4 if you want to IGNORE head-tracking movement",
     
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  20. Jango

    Jango Registered

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    Yup, that's a good idea. I'll give it a try after work.

    Thanks mate!
     

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