Wish it was that easy! Lol just a six foot block to sort standing and sitting folk plus lines test. Street circuit craziness
UPDATE: Track will still be updated and shared for sure. Just focusing on the Cart Factor Physics and Vancouver first.
Perhaps @Manfredk2 and @haunetal1990 could also give a hand on this, after their great work on Belle Isle? Maybe on time for Grosjean to make his track guide on the revamped mod? Sadly, no one warned him of the Belle Isle redux and he taped his YT lap guide on iR...
I'm not sure if this is the same mesh, or maybe started from the same source. But I would say, if permission allows, to start with the AC version as the base. There is just a lot that would have to get redone to the original to get it up to that level. Just a suggestion https://www.racedepartment.com/downloads/toronto-indycar-exhibition-place-2021.42400/
yes Chris true i see a lot of tracks quite up to date on AC that could be converted for RF2 especially Indycar tracks that i'm look for (as you it seems)
That track is behind a paywall, so not readily available for a conversion. I also understand from the past posts that a lot of work had been done already optimizing trackside objects and the mesh, so that is why I suggested that some members of the community could give a hand...
thanks, but i think we have got actual both many to do. I'm working on a go kart track..maybe in the future?
Chris, Tyson gave permission to convert that ac track so I paused. Not sure on the mesh origin. (two meshes with AC) Just been off on a small break ..... that turned into an extended brake from sim racing and modding. The content rolling out looks very promising.
seen this 2 versions an AC TORONTO 2022 INDYCAR- TRACK SKIN 1.3 https://www.racedepartment.com/downloads/toronto-2022-indycar-track-skin.52647/ Toronto Indycar Exhibition Place 2021 2022 https://www.racedepartment.com/downloads/toronto-indycar-exhibition-place-2021.42400/ the 2nd one is the one you are working on