That was an unintended Sideeffect. Just out of interest, did you install the Patch on a Windows 7 or Windows 10/11 Machine?
I would like to fix that too and include it into the Windows 7 Patch, to avoid that we end with xxx different Update rfcmp. I also have converted the Textures again, to get DX 11 formatted Textures loading in Windows 7 too. So the Patch can be used as a common one, no Matter which Windows Version gets used.
Short Update. I have some free Time Today and started to make a new Update with also the Startlights being fixed. Doing this, i have seen that the main and Pit Waypoint Pathes are overlapping at the Pit Entry. That can cause a Problem with the AI not stopping for their Pit Stop, for Example. So i decided to make a complete new AIW, with the old Pit, Garage, Grid... Spots, but new Waypoint Pathes. So @Ruben Cerlem, if it's OK for you, please wait with the AIW work until i have released this new Update and use that new AIW for Improvements then. I will create FASTEST, BLOCK, LEFT and RIGHT Pathes, but there should be Space for Improvements, because i lack of free Time a little bit, to optimize them.
OK. So perfect. I still want to learn how to modify the AIW, so I can help. This is the first time I wanted to work at the AIW, and since I'm not used to it, it's quite difficult for me to do them. The fastest line is very easy, but the rest I'm still not getting right. Until I learn, I'm not going to stop. Thank you
hm, the F1 2022 leaves and enters the pitlane without any issues here. Ok, they drive through closed garage doors
That would make it easier to keep the Overview, yes. So please, use THIS Thread from now on. Thank you