Hello! I have a problem with the ffb of my car. When you press the brake pedal, the ffb turns too strong. If you hit the brakes and took the hands off the steering wheel, it goes crazy and begins to oscillate. When you click on the Race button and before putting the first gear the car is locked. It's as if the brakes were pressed. And when you put first gear and begin to drive the problem disappears. The car isn't braked anymore and the oscillation in the steering wheel disappears. And if you press the brake pedal totally while you're driving, the ffb turns too strong and the wheel begins to oscillate again. Do you have any idea where the problem could be? Any possible solution? Thanks!
¿Has probado a modificar el controller.json a ver si tienes el tema de brake effects on steering wheel muy alto? Puede que venga de ahí el problema.
gracias atomed! nunca he tocado el controller.json para modificar el ffb y es un problema que tiene el 100% de las personas que han probado el mod.
Es una maravilla ir probando cambios ahí, puedes cambiar totalmente la experiencia del ffb. Solo recuerda guardar una copia del original en otro lado por si algo sale mal
Sí, pero en este caso no debe ser un problema del player.json o del controller,json, ya que nos pasa a todos los que hemos probado el coche. In this case shouldn't be a problem of the player.json or controller,json, since everyone has the same problem.
¿Habéis probado a bajarle el NominalMaxSteeringTorque dentro del mod? Edit: También puede ser que la geometría de la suspensión del mod tenga algo mal configurado.
NominalMaxSteeringTorque se puede configurar en CUSTOMIZE dentro del juego. Está en Upgrades.ini. Si lo bajas mucho desaparece, pero tambien desaparece todo el ffb. Me conformaria haciendo desaparecer ese "freno virtual" tan extraño que hay cuando das a RACE y hasta que emprendes la marcha, pero no sé si es posible.
up! nobody? it is possible that the error is in the geometry. I have not been able to check for an error there. Is there anyone who knows how you can remove that "virtual handbrake" as soon as you enter the game and it disappears when you remove the neutral? Has anyone else noticed that strange rfactor effect?
I have also same problem with few cars that has steering oscilation when entering the game, and it goes away as soon as car starts moving. I think it could be related to some iniertia/geometry value combinations. As for another thing you experience when braking receiving very strong FFB kicks, it could be many things. Too much to guess. Perhaps I could take a look at your car if you want.
Yeah, maybe it could be the reason. But I am not yet going to the new build, eventually I'll do, most likely. Ofcourse I could just temporary jump in and then jump back to old UI build, but I discovered it cancels all the preloaded data for tracks then, and they all load long time like for the first time. So, I am sorry, I can not help now. But I would like to try to help later if help will still be needed.