create car’s folder

Discussion in 'Car Modding' started by elec86, Feb 8, 2021.

  1. elec86

    elec86 Registered

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    can you help me ?

    thanks
     
  2. Coutie

    Coutie Moderator Staff Member

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    If you quote my post it sends me an alert, otherwise I'll probably miss it.
    You're trying to load something that doesn't exist, so you'll need to edit the gen files to only include files you have, or else you'll be having those issues constantly.
     
  3. elec86

    elec86 Registered

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    for the moment I am the WORKFLOW 03
    I Click “Do Mesh”
    the result is placed in the directory .. map
     
  4. Coutie

    Coutie Moderator Staff Member

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    OK, but the two gen files control what is seen in the game, so those need to be done correctly, or you'll continue to have errors.
     
  5. elec86

    elec86 Registered

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    for the moment i have this:

    [​IMG]

    LODOut=(99)
    ShadowCaster=(Dynamic, Solid, 256, 256)
    not ShadowReceiver=True but Reflect=True
     
  6. Coutie

    Coutie Moderator Staff Member

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    Ok, is that the gen file, or the spinner gen file? The spinner gen obviously only shows in the showroom area, so you have to edit both files.
     
  7. redapg

    redapg Registered

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    @elec86 For me it seems as if you have to check and set up properly your Folder Structure.
    You have written:
    But in the Picture of the GEN File, that you have posted, the Search Path Entries are
    SearchPath=lysa
    SearchPath=<VEHICLE>lysa\maps
    SearchPath=lysa\maps

    That will not work, because the GEN File can not find the Mesh File Box001 (that has to be entered into the GEN Files, like @Coutie has said already), that you have exported into the Folder .... devmod/vehicule/maps as you have written.

    I would suggest, that you post some Screenshots of the whole ..\ModDev\Vehicles Subfolder Structure that you use for your Car, that we can give you proper Instructions about what you have to to.

    If, for Example, lysa is the main Folder of your Car, as it seems to be, when i look at your Screenshot of the GEN File, SearchPath Entries should look like that:

    SearchPath=<VEHICLE>
    SearchPath=<VEHICLE>lysa
    SearchPath=<VEHICLE>lysa\maps
    SearchPath=<VEHICLE>lysa\teams

    And the Folders should have that exact same Structure, of course.

    And in 3DSMax, you should enter an Export Path that points to the correct Folder "maps" (for Example).
    So it should be
    ..ModDev\Vehicles\lysa\maps
    instead of
    ..ModDev\Vehicles\maps

    But as said, please post some Screenshots of your whole Folder Structure.

    I can also offer to send you a ZIP File with a modified/independent working SkipBarber and a few Instructions, that you can put in your ..ModDev\Vehicles Folder and use it as the Basis for your Car.
     
  8. elec86

    elec86 Registered

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    I used "lysa " for all files

    here are some Screenshots
    [​IMG]

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    I mount my objects on my desktop and make a copy/paste of the maps directory on my computer games under
    .ModDev\Vehicles\ lysa\ maps

    I made a backup of the file:SkipBarber from original rfactor2 I think it is the same
     
  9. Coutie

    Coutie Moderator Staff Member

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    If you want, you can upload the car and we can look at it, and tell you what's wrong, it'll probably be easier that way.
     
  10. redapg

    redapg Registered

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    @elec86 Yes it's the best Option what @Coutie has said, that you upload your whole Folder
    ..\ModDev\Vehicles\lysa
    as a zipped File and send the Link to him in a private Conversation (if you don't want to have it released to the Public).
    That normally is also what i tell the People to do, because it's much easier and quicker to solve Problems than to try to solve them, by discussing about them here in the Forum. ;)
    And i'll leave this Communication, because it makes no Sense when 2 People do the same Thing. ;)
     
  11. elec86

    elec86 Registered

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    yes you are right
    What address would you like the file to go to?
     
  12. Coutie

    Coutie Moderator Staff Member

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    You can just post it here, or send it to in a message.
     
  13. elec86

    elec86 Registered

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  14. Coutie

    Coutie Moderator Staff Member

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    In your teams file, you only need something like HDVehicle=lysa.hdv, not HDVehicle=lysa/lysa.hdv. Also, your team file should be more specific, like lysa_05 instead of just lysa.
    I changed the search paths in the spinner.gen to this:
    SearchPath=<VEHDIR>
    SearchPath=<VEHDIR>lysa
    SearchPath=<VEHDIR>lysa\maps
    MASFile=lysa\lysa.mas
    MASFile=cmaps.mas

    But, it won't load for me either, and I don't really see anything wrong. The log file says it fails loading the spinner file.
     
  15. Coutie

    Coutie Moderator Staff Member

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  16. elec86

    elec86 Registered

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    thank you very much
    I’ll try on my game
     
  17. elec86

    elec86 Registered

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    I put my lysa folder in rfactor 2
    but the showroom does not show the cube as on your photo

    here is the selection cars

    [​IMG]
     
  18. lagg

    lagg Registered

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    Click on TUNING
     
  19. redapg

    redapg Registered

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    Did you move your old Folder completely out of the DevMode so that only the new Folder from @Coutie is in the DevMode now?
    If not, you will have Conflicts between Files with the same File Name but different Content.
    If it works for @Coutie it works for you too. ;)
     
  20. elec86

    elec86 Registered

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    i have nothing in tuning mode

    [​IMG]
     

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