[REL] Bathurst 1985

Discussion in 'Locations' started by Mike Cantwell, Aug 26, 2020.

  1. Dady Cairo

    Dady Cairo Registered

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    Nice and a very uniqe track.Someday you will learn to race your own track,Mike!:D
    Do we get some kangaroos @ trackside?
     
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  2. atomed

    atomed Member

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    Lol that was a low blow :D
     
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  3. Mike Cantwell

    Mike Cantwell Registered

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    Not sure what you exactly mean by that? Do you mean the crash and the slide?? :D:p:oops::oops:...

    Yes there will be roos.
     
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  4. Dady Cairo

    Dady Cairo Registered

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    Yes Mike, i meant the crash,just a little tease...:D
    Also the video from Bathurst 1967 is very interesting.I posted it on the AMS2 forum and gave the credits to you!:)
     
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  5. Mike Cantwell

    Mike Cantwell Registered

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    Working on Bathurst and renaming heaps of images etc due to the latest updates.

    So, exporting bits to make sure they work and the track loads. Pain in the A.

    Using 1984 aerial images to try and get the surrounding area looking as it did in the 1980s. Getting the haze looking OK but not blue enough. Not sure how to change that. Added the gravel traps as well. They look great.

    Next updates will be adding objects and trying to get the houses etc looking correct. Then adding trees which will take weeks. Hoping for some sort of release about June/July

    wip91.jpg
     
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  6. Mike Cantwell

    Mike Cantwell Registered

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    Good progress. All the walls, fences and armco are back and exported and loading correctly.

    Started to add and modify the buildings around the track. The first are the 3 houses on Conrod, the 3rd is opposite the Drive In. It was demolished to make way for the track upgrades in 1986 onward. No idea what it looks like, just brief glimpses on the telecast. House and garage is all I can do lol.

    I am thinking of starting the Drive In Theater next. I have zero images, only that on the telecast. Should be fun :)

    wip92.jpg wip93.jpg wip94.jpg
     
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  7. bears

    bears Registered

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    Mike this will be a sensational track when you finish it....
     
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  8. Mike Cantwell

    Mike Cantwell Registered

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    More progress. Added new houses going up the mountain and tried to modify them to look like they did in the 1980s.

    Other houses and sheds added top of Conrod. Hard to get right but they will be hidden by trees anyway.

    Made a scratch built drive in screen and looks pretty good. Drive in ticket building and projector building are from another older version from another platform, but I can use those as templates and add details.

    Next is to make the parking area and access roads to the drive in, add proper fences around it and add movie posters from movies from 1985.

    wip95.jpg wip96.jpg wip97.jpg wip98.jpg wip99.jpg wip100.jpg wip101.jpg
     
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  9. bears

    bears Registered

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    Love that drive in screen Mike :)
     
  10. philrob

    philrob Registered

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    Nice work Mike, really starting to come together now
     
  11. Mike Cantwell

    Mike Cantwell Registered

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    Just a few updates....

    Started planting trees around the Drive In. Lots to do, plus the 80s posters.

    Some early comparisons down Conrod.


    wip102.jpg wip103.jpg wip104.jpg wip105.jpg
     
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  12. Manfredk2

    Manfredk2 Guest

    Excellent work, Mike :)
     
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  13. davehenrie

    davehenrie Registered

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    Back to the Future was big in 1985, perhaps sneak a still shot of Michael J. Fox on the big screen?????
     
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  14. bears

    bears Registered

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    Forget 397’s mystery track release... this will be THE track release of 2021 no pressure Mike :)
     
  15. buzz hornet

    buzz hornet Registered

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    Awesome attention to detail Mike
     
  16. Corti

    Corti Registered

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  17. Mike Cantwell

    Mike Cantwell Registered

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  18. bears

    bears Registered

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    You are taking me back Mike.... 1985 was my first bathurst trip nothing beats camping on top of the mountain back in those days it was pretty wild... :)
     
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  19. Mike Cantwell

    Mike Cantwell Registered

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    Sorting the trees and orchards.

    There are 81 individual tree textures with gums, natives, introduced etc etc. Hope to represent a close as possible to the 1985 track, as it has changed a lot since then.

    Found a very quick way to get the objects to surface. I use Detach Polys script, select all the separated tree polys, then use Move To Surface, and boom...done in seconds. :rolleyes:

    Pine trees almost done and Sayuri's memorial cherry blossom orchard is almost done. :p

    Next update will be Tuesday and significant I hope. :D

    wip106.jpg wip107.jpg
     
  20. davehenrie

    davehenrie Registered

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    first thing I will do is try and drive to that sacred spot.
     

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