PaulJeffreyRD Today at 3:42 PM A small hotfix update has just released on Steam, should rectify the issue new users are having with a crash to desktop on new installations at first launch with the latest build. The update will download next time you restart your Steam client.
Rene Buttler Today at 6:08 PM in #general "we will probably be late today with the release, if we release it. There is no real problem with the content but as we are working on comp to ensure more player can join tomorrow, there is a delay in bringing the content in, we´re sorry for that. So for now, we still do everything to get the pack in your hands today, but I put that out here so not everyone is wondering why it´s not out just yet"
PaulJeffreyRD Today at 11:30 PM It's here! Endurance Bundle 2 DLC - Now Available https://www.studio-397.com/2020/12/endurance-bundle-2-dlc-now-available/
Rene Buttler Today at 8:39 PM Main race is about to start, who will follow Hoyer as new GTC Champion?
Rene Buttler Today at 2:15 PM Quick update for the Nürburgring: Nurburgring Nordschleife v2.19 - Fixed Tents in Arena GP section on Combined Layout - Fixed Static Mapper error in SCN files Enjoy your holidays!
Rene Buttler Today at 4:18 PM Another year comes to an end and as many expected, the december roadmap is more of a recap But there is so much to look back to when it comes to rF2 in 2020, amazing events, many improvements and a great time with the most dedicated simracing community out there! But don´t worry, there is also so much to look forward to in 2021, while the new UI is finally the standard way of using rF2 and the competition system fueling the discord-chat bragging-fights, we will further improve our favorite racing sim with updates, contents and events. We want to thank each and everyone of you for all the support and feedback the last year(s) and hope you will have an amazing new years eve. Onto another great year for simracing! https://www.studio-397.com/2020/12/roadmap-update-december-2020/
PaulJeffreyRD Today at 1:10 PM Hello everyone - a new update is here for the GTE cars within rFactor 2! https://forum.studio-397.com/index.php?threads/gte-update-january-2021.68491/
PaulJeffreyRD Today at 7:01 PM A quick update for our Nürburgring track has been released: Nürburgring v2.21 - Removed Tents from Arena section on Endurance Layout Update should download automatically next time you restart Steam.
Marrs Today at 11:11 PM in #changelogs Changelog for minor rFactor 2 build update: - Fixed an issue with software vsync not strictly adhering to the actual limit in the UI. - Several improvements to VR rendering in the UI that should eliminate the flickering people saw. - Added a missing error prompt in dev mode if some file was missing. - Changed a timeout value when interacting with Steam to not give up as easily. PaulJeffreyRD Today at 11:45 PM A new build of rFactor 2 has been released. https://forum.studio-397.com/index.php?threads/latest-build-update-for-rfactor-2-released.68495/
PaulJeffreyRD Today at 12:21 AM The very first in a series of regular blog postings about our Competition System and the progress we are making behind the scenes is now live folks! https://www.studio-397.com/2021/01/csblog-week1/
Jimmi Allison Today at 1:01 PM We hope you are fully charged after the holidays.... Formula E - Accelerate hotlap qualifier starts now Read more here: https://www.studio-397.com/formula-e-accelerate-qualifier/ EDIT: impressive €100,000 minimum guaranteed prize pool.
Jimmi Allison Today at 8:01 PM Come join, we are live with Heusinkveld Peregrine race on Maastricht https://www.twitch.tv/rfactorlive
PaulJeffreyRD Today at 10:56 PM Competition System - Blog #2 now live! https://www.studio-397.com/2021/01/csblog-week2/
Christopher_EEE Today at 11:08 AM in #changelogs eX ZERO 2021 v1.11 - Fixed custom window banners not showing - Added 'windshieldin' template: ads the ability to skin the inside of the window banner Note: windshieldin.psd and windshieldout.psd replaces window.psd.
PaulJeffreyRD Today at 7:00 PM Something special awaits... The brand-new Alpine A110 Cup and GT4 from Enduracers is here... and it's coming to our Competition System on Sunday! Get ready for awesomeness.... #rFactor2 #simracing #esports #enduracers #racing
PaulJeffreyRD Today at 4:19 PM https://www.studio-397.com/2021/01/enduracers-alpine-series-released-now-on-the-competition-system/
Christopher_EEE Today at 9:25 PM in #changelogs Latest Build Release Client build ID: 6098993 Dedicated Server ID:6098998 (we recommend updating all dedicated servers) Changelog: - Added back-end support for detecting the state of the Steam overlay so we can advise people to turn it on when trying to show them a shopping cart. - Fixed a possible deadlock. - Changed the lighting at dusk to gradually transition the fog color, preventing a sudden light change. - Improved the shutdown of a dedi so it no longer exits with a non-zero return code. - Fixed an issue where if we failed to load a custom skin we would not correctly fall back to the default skin. - Fixed an issue where blurred reflections did not show up. - Made the material editor port configurable in the scene viewer and changed it to 5396 by default so it won't conflict with the default port that rFactor 2 uses. - Allow up to 128 scene paths in the scene viewer. - Fixed an issue where upgrades did not correctly show in the showroom when selected. - Enforced loading the correct upgrades before we initialize physics online. - Added a few missing control options in the menus so they can be assigned again in the UI. - Significantly improved the way we render our clouds, resulting in much better looking skies. - Server will now kick a client using a custom team if file transfers are disabled because that client would be kicked when a race starts anyway. - Various auto exposure tweaks were done, also to the cockpit view. - Only pause the first session now if the setting is enabled on a dedicated server. - Fixed UI mouse click control. - Converted old FSAA values to new MSAA ones. - Corrected some inconsistencies between the viewer and rFactor 2. - Fixed some compound rendering issues in the showroom. - Improved the camera editor in dev mode by fixing some assets for it. PaulJeffreyRD Today at 9:44 PM https://forum.studio-397.com/index.php?threads/latest-build-update-rfactor-2-now-available.68648/
Marrs Today at 10:55 AM We are aware of the latest build update causing join lags when users join a server. We believe this happens when people join a server that has not been updated to the latest build yet. So server admins, that's the workaround for now. The cause is we accidentally made a tiny change to the multiplayer protocol. We are working on a hotfix for that, which will be released as soon as possible (we certainly aim for today).