why is it that this option is false by default and only exists outside the sim? i mean, i was having problems with incorrect steered angle in various cars before i discovered that this exists. can you imagine how many people are driving with wrong settings because they give up trying to match their wheel to the in-game wheel?
Unless your wheel driver doesn't support in-game rotation, it can stay false. Certain wheels need to use our software rotation for it to sync in game, example some direct drive wheels.
it's a csw v2. if i keep it set to false and 900 degrees outside the game, it does not matter what i set in-game... it's always wrong.