@Marcel Offermans The car content of S397 is really great, I really think so. The realism of these cars seems very credible to me. On the other hand there are two major problems, or rather two very big lacks : 1) At least 1 FWD car (that's the goal of my thread). 2) At least 1 AWD. [3)] I might even add, but that's not the specific purpose of this thread, a road car. But most of my wish in this thread is about the need to have an FWD. It would hopefully be a licensed car, made exclusively with real data, exclusively from the latest rF2 physics engine technologies, and with the help of engineers or drivers from the manufacturer/team. These 3 points are 3 big boxes to check. The 3rd is a step towards offline players who have been (and will be) long neglected. The FWD is simply because it is a shame not to have it as I described it in rF2.
In case you don't know, there are two FWD cars from ISI time in rF2: * Renault Clio Cup * Honda Civic Renault Clio is just awesome (drive it at Croft). Even though not using latest rF2 physics and tire technology, but that doesn't mean that much. BTW for a list of official rF2 cars (S397 and ISI) and used physics/tire model see: https://forum.studio-397.com/index.php?threads/rf2-cars-tyre-model-list-heirachy.62381/
These cars are the worst FWDs I have ever driven in a sim. If rFactor2 is called a professional simulator, it should have at least one FWD car with correct physics.
have you tried Tommy78's cars, my guess is they all are fwd. 14 euro isnt that much. I dont know if they are dx11 and with new pbr? https://tpongracz.com/shop/rf2-bundle-tcr-2018/
I hate it when people declare the physics are incorrect without bothering to identify what they believe is wrong.
In terms of physics, in particular of physics technologies, but also of data used, and especially of feeling at the wheel, the Civic and the Clio do not seem very fair to me. rF2 deserves at least 1 official high quality FWD and 1 AWD (similar quality to the last 40 cars of the last 4 years).
How quickly people read posts to reply about tires to other people complaining about steering-system instead? Here there is what they are complainig about... We know physics isn't all about tires... right?
Few years ago I saw a video of some guys using rf2 and ISI Clio for real life practice IIRC. I think they said handling was very good and only thing they needed to modify was braking behaviour as rf2 car had too good brakes. Can't find that video anymore.
The steering system itself has very little influence on the car handling, unless the real car has non-linear steering. I don't think that's the case here.
It had a slightly older civility than in this game. And I don't understand what they are complaining about ... yes there are obvious differences, but neither are the other simulators exact.