Released Latest Build Update rFactor 2 - 1.1119 Now Available!

Discussion in 'News & Notifications' started by Christopher Elliott, Jun 4, 2020.

  1. Christopher Elliott

    Christopher Elliott Registered

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    rFactor 2 - 1.1119 Now Available!
    Steam Build IDs

    Opt-out (old UI)
    client: 5114543
    dedi: 5114551

    public_beta (NEW UI)
    client: 5114397

    - Improved logging to help us diagnose issues and run smoother.
    - Lots of little UI fixes.
    - Added the option to configure custom overlays, a guide is here: https://docs.studio-397.com/users-guide/broadcast-overlays
    - Several lighting tweaks to improve shaders and backward compatibility.
    - Fixed the lighting in the showroom.
    - Fixed some issues with the sky progress from dusk to night.
    - Fix for Logitech controller names which now include G-HUB.
    - Improved shader hashing, might make loading slightly faster.
    - Fixed suspension damage transfer during driver swap.
    - Fixed an issue where moving to the next session made some clients crash.

    Known issues:

    - Dusk and night are a bit over-exposed at the moment.
     
  2. GeraArg

    GeraArg Registered

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    - Fixed some issues with the sky progress from dusk to night.

    Niceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

    P.S: Atom > Sublime Text.
    Change my mind. :p
     
    Last edited: Jun 4, 2020
  3. Mauro

    Mauro Registered

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    finally useful fixes
     
  4. davehenrie

    davehenrie Registered

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    The suspension damage fix is huge for online endurance events.
     
  5. Javibeza

    Javibeza Registered

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    - Several lighting tweaks to improve shaders and backward compatibility.

    Ok, so this week we had to work and release a new version of our league mod to correct all altered textures and materials to look the way we want. That's fine.. A few days later, new patch, broken lighning values again, super shiny LCD... We have to redo all over again. Will these values be changed every week? We don't want to work for nothing.

    Thanks anyway for all your work and keep going!
     
    Andrea1968 likes this.
  6. Mauro

    Mauro Registered

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    - Several lighting tweaks to improve shaders and backward compatibility.

    are old contents now ok or they still need an update?
     
  7. Christopher Elliott

    Christopher Elliott Registered

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    I only use Sublime :p
     
    GeraArg likes this.
  8. Trebor901

    Trebor901 Registered

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    Would be nice to know what is going on with the controller not being recognised randomly. Had it with new UI and old now. Works fine on all other games yet start rF2 up and its like theres no controller plugged in. It will detect it yet press buttons and nothing happens. Not even restarting the game will fix it. Only a pc restart.
     
  9. Moises Tarcis

    Moises Tarcis Registered

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    Ola, esta função abaixo anunciada no Build 1118 foi implementada?

    (Especialmente para corridas longas, implementamos agora uma maneira de retomar uma corrida no mesmo servidor ou em outro servidor em caso de problemas de rede. No final de cada volta, a classificação e a ordem atuais são copiadas e esses arquivos de script podem ser executados em um novo servidor para retomar a corrida após a volta de todos os pilotos. Explicaremos esse sistema com mais detalhes nas próximas semanas.)
     
  10. Mauro

    Mauro Registered

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    Adam Helyes likes this.
  11. Ralffan

    Ralffan Registered

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    Please, can you tell me when will be the Silverstone update? We have a race this sunday :)
     
  12. Marisa

    Marisa Registered

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    Vim > Sublime Text
     
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  13. Marko

    Marko Registered

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    Old vim
     
  14. Jkarlo

    Jkarlo Registered

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    Hello im trying to edit the Overlays, im editing the rfactor2/Bin/net........overlays.jar inside we have the default folder, where is the images and video folder?,
     
  15. GrimDad

    GrimDad Registered

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    Just trying out the new build using the new UI (Been using old UI) and TBH I don't notice any visual difference in VR so thought I'd try without VR back on the monitor but cant find how to turn off the VR in this new UI, it's like learning a new game.

    Can anyone help please!
     
  16. MaD_King

    MaD_King Registered

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    It's in Steam, when you launch the game, you can select configure graphic options :
    upload_2020-6-4_20-14-10.png
     
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  17. Alex Sawczuk

    Alex Sawczuk Administrator Staff Member

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    I don't believe anything changed related to an LCD, which shader is this?

    We tried to improve the old car paint shader - mostly focused on sensible environment reflections, and the wet road progression, that's all.
     
    Last edited: Jun 4, 2020
  18. GrimDad

    GrimDad Registered

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    Thank you MaD_King.
     
  19. mixer61

    mixer61 Registered

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    I have "An error occured,unable to download mod" and ?
     
  20. Jimmy

    Jimmy Registered

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    I dont have folder Overlays and i dont have overlays-config.json in player folder....
     

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