Post your RF2 car skins here.

Discussion in 'Third Party Content' started by DJCruicky, Sep 5, 2012.

  1. atomed

    atomed Member

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    Wow, that's beautiful, great job.
     
  2. Highlandwalker

    Highlandwalker Registered

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    GRAB_3347.JPG GRAB_3348.JPG
    It worked ok for me, here's a couple of screen shot in the showroom and the dds.
     

    Attached Files:

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  3. ThomasJohansen

    ThomasJohansen Registered

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    Thx, gimp or photoshop?

    zip doesnt work could you reupload?
    then I can add it to the skin at racedepartment

    Maybe gimps dds plugin is defect when exporting to alpha dds?
    Or Im just doing something wrong
     
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  4. Highlandwalker

    Highlandwalker Registered

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    I just downloaded and it worked fine. Just unzip and place the the altwindow.dds file into your car skin folder and click reload in in the showroom of rf2 and it should work, it will create a new mass file in the skin folder. I tried gimp a while ago and l couldn't get on with it, so I will be sticking with photoshop, I found photoshop the easier program to use, so I can't answer any questions about gimp. Hope this is of help.
     
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  5. FuNK!

    FuNK! Registered

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  6. ThomasJohansen

    ThomasJohansen Registered

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    @FuNK! Its not the skin and colors thats the problem, its when exporting windows to alpha dds. Would like to see your result of my gimp xcf file in the altwindow.zip file from this post: https://forum.studio-397.com/index....f2-car-skins-here.33862/page-158#post-1021171
    and if you can make i it better with gimp then tell me what I did wrong. I have tried everything with outputs colorlevels etc.

    Until then I use @Highlandwalker's photoshop version.
     
  7. ThomasJohansen

    ThomasJohansen Registered

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    It was windows10's intergrated unzip that didnt work, retried with 7zip and I could unzip it.
    thx I'll upload it with my skin at racedepartment.
     
  8. ThomasJohansen

    ThomasJohansen Registered

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    so wierd, just tested yours before I upload to racedepartment.
    Its still transparent in my end....
    I have reloaded, and overwritten with another too just to see if its the correct file im using.
    20200404135808_1.jpg

    tested with another showroom
    still transparent.
    i can see the rear body through the window top.
    20200404140713_1.jpg
     
    Last edited: Apr 4, 2020
  9. ThomasJohansen

    ThomasJohansen Registered

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    I think its some graphical settings in my game thats F**** up.
     
  10. Chris Lesperance

    Chris Lesperance Registered

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    Are your sure it's transparent? To me it is looking like it is just the white "glare" from the lights. Different showrooms have different lights, which is why for Highlandwalkers screen shot, it looks good, but yours do not, using the default showroom and the simple white one (I forgot what its called).

    Part of the overexposure is that the windscreen texture is not IBL, like the WCCARBODY. So you might have to play with the color like what Highlandwalker also said. You might be able to use the abido map as well to help dial it in.

    Hope that helps.
     
  11. ThomasJohansen

    ThomasJohansen Registered

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  12. woochoo

    woochoo Registered

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    I've enjoyed the Legends races on The Race :)
    I have trouble keeping track of who is driving each car with the generic liveries, so I painted up a couple of cars in a "sorta-kinda" style.
    I tried to leave room for the driver names, and the rF2 and The Race logos, which i don't have

    Rubens Barrichello
    2020-04-05_16h45_38.png
    Emerson Fittipaldi
    2020-04-05_16h47_38.png
    Adrian Fernandez
    2020-04-05_16h46_38.png
    Jan Magnussen
    2020-04-05_16h44_38.png

    MAS livery for each of those four here, plus the template, if anyone wanted to paint up the rest of the drivers ;)
    https://drive.google.com/open?id=16hOqm0tctc3_s8oMIaqgZvMxDnNNuPZe
     
  13. Florian Boswell

    Florian Boswell Registered

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    Huracans are now WIP.

    [​IMG]

    Haven't got Michelin tyres on it yet since it's just a virtual driver for now.
    Btw that's a reason for a rfcmp installation for the STK cars. :)
     
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  14. ThomasJohansen

    ThomasJohansen Registered

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  15. Florian Boswell

    Florian Boswell Registered

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    Yep just set down the "baseCoatRefractiveIndex" in the *.json file for your chrome material.
    Hope that's what you want to achieve.
     
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  16. ThomasJohansen

    ThomasJohansen Registered

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  17. bears

    bears Registered

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    Wow that’s a great effect very useful to know... and btw skin looks great
     
  18. ThomasJohansen

    ThomasJohansen Registered

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    This is the used settings for chrome in the picture.
    Code:
    "Green":{
            "baseCoatRefractiveIndex":15,
            "baseCoatRoughness":0.13,
            "baseCoatSpecStrength":1,
            "clearCoatRefractiveIndex":1,
            "clearCoatRoughness":0,
            "clearCoatSpecStrength":1,
            "lacquerColour":[
              0.658824,
              0.658824,
              0.688824,
              1
            ],
            "metallicFlakeColour":[
              1,
              1,
              1,
              0
            ],
            "metallicFlakeStrength":0,
            "metallicPaintStrength":0
          }
     
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  19. Florian Boswell

    Florian Boswell Registered

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    Here comes no. 2:

    [​IMG]
     
  20. ThomasJohansen

    ThomasJohansen Registered

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