[REL] WTCR 2018 by Tommy78

Discussion in 'Vehicles' started by Tommy78, Aug 20, 2019.

  1. mesfigas

    mesfigas Registered

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    i think there is an issue with fuel consumption...
    i drove Audi at Zandvoort and the starting fuel says that 8 liters (8 Laps)
    but i actually drove only 5 Laps ....@Tommy78
    so far i test it it with Audi
     
  2. Rui Santos

    Rui Santos Registered

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    Best way to see the fuel consumption of a car is through a dash, the ingame fuel laps aren't accurate... maybe they'll fix that with the new UI!
     
  3. mesfigas

    mesfigas Registered

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    yeah might be bugged i ll use Z1 dashboard then
    cheers
    @Rui Santos
     
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  4. Tommy78

    Tommy78 Registered

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    You have to drive few laps to calculate good the in the garage menu. All cars with 100% engine power around 0.39-0.42 liter/km the consumption like in the real car. So you can calculate with these numbers.
     
  5. mesfigas

    mesfigas Registered

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    @Tommy78 Rf2 might be buged i ll try with official cars to see what happens
     
  6. Balazs Floszmann

    Balazs Floszmann Registered

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  7. Akira Iwata

    Akira Iwata Registered

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    I tried this mod in buddh circuit.
    But, Alfa Romeo is too fast on straight.
    Alfa is 10km faster than any TCR cars on the back straight.
     
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  8. SmashingPants67

    SmashingPants67 Registered

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    I'll buy the mod when the last car is released.
     
  9. mesfigas

    mesfigas Registered

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    Black Friday deal on Assetto corsa WTCR ?
    just asking :)
    @Tommy78
     
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  10. zxd1997

    zxd1997 Registered

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    So how is the Peugeot and physics/FFB update going?
    These days test a lot this cars, amazing with the car but with 1.3 updated FFB is slightly boring feeling..
     
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  11. Tommy78

    Tommy78 Registered

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    Alfa has different turbo, because it has a smaller engine than the other released cars. So we slightly modify the turbo to match with other cars. I check all previous cars base setup to make sure there is no mistake on the base ride height like on the Golf, and check all other settings as well, and my friend came back so hi is working on the Peugeot right now.
    I still don't know what should i do with the ffb. The first version was too strong and clipping for some of you, the new version was a bit lighter and no clipping which was good for some of you and too light for others. So the only thing i can do is add some more options to the upgrade.
     
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  12. zxd1997

    zxd1997 Registered

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    Yeah, happy to see you and your friend back to work for this, just simply add back some rf2 style ffb and slightly increase the base torque may be good, it's already a good mod now, hope to be better~
    And a small request, can you add some special skin, like huff in macau special livery~It's beautiful It's just my little hope, if have no time just ignore my word
     
  13. zxd1997

    zxd1997 Registered

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    And I found something interesting in Tommy78's updated blog/website.
    [​IMG]
    First, the new design of blog looks great!
    and for this new model, hope we can see in rF2 soon!
    You are one of the best modder of rF2 tommy!
     
  14. Tommy78

    Tommy78 Registered

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    Thanks mate, yeah i updated my site in the past few days, and yes, this is the new car which will be available in rF2.
     
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  15. zxd1997

    zxd1997 Registered

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    All electric car with energy recycle system like fe? If done, must be great~ S397 done that system for fe gen2, I don't know weather moder can use this or not.
     
  16. Tommy78

    Tommy78 Registered

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    I will do two version, one electric and one standard (petrol) engine, so if someone doesn't like electric things they have option to use the petrol version. Of course if i can implement all electric features.
     
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  17. Akira Iwata

    Akira Iwata Registered

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    Thanks for your comment!
    Now I could understand why alfa is different from others on the straight.
    I think FFB is good at the moment. There is no problem.
    So, thanks anyway!
     
  18. Tommy78

    Tommy78 Registered

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    [​IMG]
    [​IMG]

    Current version: v1.4

    Release date: 2019.12.06.


    Release notes:

    • - added new car P308 GTI TCR (finally this is the last in this mod after 14 month of full progress, and 3 month of rF2 progress through 4 update)
    • - fixed VW Golf collision issue
    • - fixed VW Golf rear base ride height issue
    • - really improved AI rollover (not 100%, but most of the time they are good)
    • - improved BoP, closed the performance gap between the cars
    • - updated FFB upgrade system, now you have again the old system with 11 option, and the new system with 11 option as well, the range starting from the lightest, which is the Soft (S3-S2-S1), then the Medium (M1-M2-M3-M4) and the Hard (H1-H2-H3-H4) the torque range between 15(H4) and 40(S3), so hopefully you can find the best option for your steering wheel
    Enjoy!

    You will recieve the email shortly.
     
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  19. zxd1997

    zxd1997 Registered

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    Thank you for provide so much settings and with the old one the traditional rF2 style come back.
    I'm still trying all cars, seems the 308 new and old FFB are reversed.... The old one feel like new and new one have a little torque steering feel; or both not.... I'm trying my best to compare 308tcr's ffb and to find whether it's my mistaken or not , other cars are OK and old/new FFB feel huge differently, it's more fun to drive and now I just need to find a most suitable setting for me. And hope for your next excellent job!!!!
     
    Last edited: Dec 6, 2019
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  20. Tommy78

    Tommy78 Registered

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    I checked, but it is not reversed, same then all other cars.
     

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