These new tracks, DX11 and cars, plus all other updates have really transformed rF2 into a new sim for me. Great job Studio-397!! rF2 is really starting to shape up. I mean, we got videos popping up comparing Assetto Corsa to rF2 (Nordschleife).....and it isn't the old dated looking sim it was a few years ago. In fact it looks very good!! I think the guys at Studio-397 should stand up and take a bow! I know there is a lot of work to do yet (UI) and I'm sure the list goes on but I think with the addition of the Nordschleife, rF2 has turned a corner. Now I can't help but want more offical cars..... and mods, which I'm sure are going to be coming now? My question is what do we want? And what do we need next? Does Studio-397 concentrate on the UI, fixes and general tuning? Or do they work on more DLC? I vote for official street cars myself but I am really blown away with the GT3's on the Nordschleife at sunset. Plus the feel of the official cars on the official track that I can't get enough of!
Different lighting, the nights in RF2 are boring. Even the headlights in the other cars in the mirror. They don`t shine. But I think this is already on the way. The UI should be next. Tracks.. bathurst and SPA for example are imperative. And it would be cool if 24 Hours Le Mans, was always a work in progress. I saw the race for the first time in person this year. There is a lot to improve (in ambience). Cars .. "we" need: LMP1 pack GT4 pack LMP2 pack LMP3 pack And for me that`s all. I`m pretty satisfied.
Thinking just of tracks for the moment, I hope Studio 397 will continue to focus on those that host the big endurance events for their premium, scanned content. So I'm really thinking of: Daytona Bathurst Spa Watkins Glen Suzuka Road Atlanta That's what immediately comes to mind. And I'm sure that's already a great deal of work!
Waiting for the new PBR shaders for the cockpits, that will be a game changer in the graphics, now from outside looks great. And the league system, I hope some similar to SRS.
I was just thinking the cockpits were looking pretty good in rF2. As nice as PC2 is I don't like the oily black shadows in their cockpits. But I do agree shading can use some work in rF2 for sure. Is it possible for a moder to do some tweaks the way they do in AC? PS what's PBR?
I think rF2 has enough endurance and GT content. Besides Endurance Pack there's Endurance Series mod, two GT3 mods and 10 official cars. For instance I'd like to see few road sport/super/hyper cars and do what Top Gear/Grand Tour do with them.
Would it be easier to build street versions of the in game GT3's cars since most of the car is already there?
If I had to guess I would say Spa is the next official track by s397. Car wish list: More/updated GT500 cars Another hypercar, hybrid preferably since s397 developed a brake by wire and electric power for Gen2 FE car, hybrid should be possible now. Touring car pack Additional LMP2 & 3s
I haven't done a mod before, that's why it's in the form of a question and not a demand. But from what I can see is the basic wheel base, general shape, lights and glass. Some of the physics would be similar I'm guessing, unless the GT3's are like the cookie cutter Nascar's with just different badges? Which is something I haven't considered until just now? But that can't be true because there is a huge difference between something like the 911 and Corvette for instance? The bottom line is, I don't know. That's why I was asking.
Dear god, please not that track. I mean, there are two versions allready wich are nicely done from the modders, but the track itself has no soul. Let's hope for Spa, Daytona or similar Endurance venues.
Personally I would like to see the following cars that have either been announced as HyperCar class or rumoured to be and could therefore be built to fit the Studio 397 'homologated' spec. Koenigsegg Jesko Brabham BT62 Oreca Lamborghini Aston Martin Valkerie Toyota GR Super Sport Scuderia Cameron Glickenhaus SCG 007 ByKolles Racing ENSO CLM P1/01 based car Whether they eventuate or not it gives Studio 397 the opportunity to get some cars in game that haven't appeared before from manufacturers that haven't either, and no matter what happens with the Hypercar class they can use their homologation spec to get them in and balance them out. It also means we could get a Ferrari based car in sim without the need for a license agreement via the SCG 007 entry.